Category: Family

Updated: Apr 24, 2018

Version: 1.1.1

Size: 47.5 MB

Developer: Jakub Koziol

Rated 12+

Compatibility: iPhone X, iPhone 8Plus, iPhone 8, iPad 74, iPad 73, iPad 72, iPad 71, iPad 612, iPad 611, iPhone 7Plus, iPhone 7, iPhone SE, iPad Pro97 Cellular, iPad Pro97, iPad Pro Cellular, iPad Pro, iPad Mini 4 Cellular, iPad Mini 4, iPhone 6sPlus, iPhone 6s, iPod TouchSixthGen, iPad Mini 3 Cellular, iPad Mini 3, iPad Air 2 Cellular, iPad Air 2, iPhone 6Plus, iPhone 6, iPad Mini Retina Cellular, iPad Mini Retina, iPad Air Cellular, iPad Air, iPhone 5s, iPhone 5c, iPad Mini 4G, iPad Mini, iPad FourthGen 4G, iPad FourthGen, iPod TouchFifthGen, iPhone 5, iPad ThirdGen 4G, iPad ThirdGen, iPhone 4S, iPad 2 3G, iPad 2 Wifi

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Little Alchemy, the crafting game enjoyed by millions of players, is back with more items, cool new art style and charming music!

Mix items and create the world from scratch! Discover exciting items accompanied by funny descriptions and lose yourself exploring the huge, new library!

Little Alchemy 2 features:
A whole new library.
Vibrant art style.
Original soundtrack.
Encyclopedia with cool item descriptions.

What are you waiting for? A whole world is waiting to be discovered!
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What's New in Version 1.1.1

39 new items added to the base game!
Added iPhone X support so you can use all that extra screen space.
Introduced the "Myths and Monsters" content pack with 4 new basic items and over a hundred items to discover!
Improved the logic for a number of items - on average it shouldn't influence your progress but in some rare cases you may need to find some items again.
Added a new tab with the store where you can support us by purchasing themed content packs that unlock extra items.
New categories picker in the encyclopedia.
Changed the sizing of the items and the library - on average it shrunk the items on smaller screens to give you more space on the workspace and to show more items on the list. It should be especially visible while playing on the iPhone in the landscape orientation.
Rewrote all popups and dialogs - now they should be smoother and better positioned than ever.
Changed how the menu is displayed on the screen, if possible leaving more space to mix the items - again, it should be especially visible while playing in the landscape orientation on an iPhone.
Improved the library scroll - it should especially boost the performance for the older devices with a lot of items discovered.
Encyclopedia also got an improved scroll - it should fix a lot of the performance issues and situations where the list of items wasn't displayed properly.
Improved how the audio is handled in the game - we hope this change will fix a lot of the issues where the sounds and music were too quiet or distorted.
Fixed the issue where any touch on the item icon in the library would open its encyclopedia page.
Fixed some edge cases causing the game to lock - let us know if you still experience problems of that nature after the update!
Improved performance of the animations of the depleted items.
Fixed the issue where switching accounts could lead to some bizarre situations allowing players to use items they didn't discover yet.
Fixed a few minor typos - they were so tiny barely anybody noticed, but to those who did: thanks notifying us!
Made it possible to turn content packs on and off in the store.
And some other minor bugfixes and improvements that would be either too technical or minor to list.
Or we just forgot about them.
It was a big update.
I'll go to bed now.

Full changelog available here:

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